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Human Face Modeling Geometric Models |
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| http://thomas-labs.com | ||
| Photo-Realistic Modeling . 2D picture translated to 3D computer graphic and to manipulated.
The realistic modeling of the human face needs very much like 60 frame per second or faster graphic engine.
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Wire form are created by the actual gray scale which are taking as the deep or Z axial of the geometric model.
The computer generate highly detailed geometric models as layer one by another to created the refinement of the streams.
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